6/30/2023 0 Comments Diptrace 4.0![]() One thing is for sure - this "problem" isn't just going to go away. But it might also be a good time for DipTrace to move toward an actual cross-platform build, rather than relying on Wine and suffering through the compatibility bugs and odd quirks that come with it. We will have to wait and see what Apple provides for architecture emulation/compatibility. ![]() So the resulting performance of the application is heavily dependent on how the original application was written. Any of the application code that falls under Wine's libraries will run natively, and anything x86-specific that remains will be emulated via QEMU. It's a combination of Wine and QEMU, both compiled for 64-bit ARM. There is an experimental project called "Hangover" that may be of interest. If it helps, Wine itself doesn't require the x86 architecture, but most of the Windows program that you would run under Wine do. ![]() I see that DipTrace on Mac runs using Wine, but does Wine need Intel processor? Apple has promised Virtualisation technology built into Silicon but did not say that Windows could run using virtualising technology. I wonder what will happen to Diptrace when all Apple machines run on ARM based Apple Silicon, roughly in 2 years. First machine with Apple Silicon comes before end of year ad developers can get MacMini prototype for testing apps already. News from Apple recently revealed a move away from Intel processors to Apple Silicon which is based on ARM architecture, same processors that power iPhones and iPads.
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